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Profile: SL M
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Name: SL M Offline
Joined: Sunday, July 26, 2015(UTC)
Last Visit: Tuesday, January 19, 2016 1:37:04 AM(UTC)
Number of Posts: 38
[0.01% of all post / 0.02 posts per day]
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Topic: My Graphics Work.   Go to last post
Posted: Tuesday, January 19, 2016 1:36:23 AM(UTC)
A tanktop underneith will be considered. After i polish some more rough edges and add more animations. the chacacter seems 90% complete in my opinion. jacket and hair seems to move much better now. Update -

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Topic: My Graphics Work.   Go to last post
Posted: Saturday, January 16, 2016 5:08:36 PM(UTC)
Another animation cell.

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The jacket in particular is tricky when using physics, it bends with hard edges occasionally. this is because of the polygon budget used for the jacket. the denser the amount of polygons for the jacket; the smoother the bends and folds will look. Increased polygons also means more GPU power necessary. PC Games in particular need to be flexible with the hardware, hence more cost effective rendering budget solutions.

Topic: My Graphics Work.   Go to last post
Posted: Saturday, January 16, 2016 4:24:32 PM(UTC)
Thanks! The Outfit hasn't been decided yet, something sensible may replace it, maybe. for now i uploaded animations to the character and controls.

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Topic: My Graphics Work.   Go to last post
Posted: Friday, January 15, 2016 3:44:40 AM(UTC)
Sorry if i haven't updated my thread in a while. Anyways, it's so awesome to be be in the new year! Iv'e been spending some time tweaking my characters and toying around with clothing and hair physics. updating my results -

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Inspired from other game outfits Such as -

Metal Gear Solid

Parasite Eve

would be awesome if i could kickoff my project this year. I'm still sticking to my hopes of finally making a game. not giving up anytime soon!

Topic: My Graphics Work.   Go to last post
Posted: Monday, December 14, 2015 2:11:22 AM(UTC)
sorry Had some trouble with signing in.

@ JJr

True The animations are stiff, it's not particularly as important though as being able to finally test play. I finally now have some sort of visualization of what it's like. I can start inputting set environments and other props in the mean time. I can of course tweak the animations but they aren't going to be professional grade as big studios that use mo-cap suits. for now i'm just working with my skill sets and my personal home equipment.

Topic: Cyberpowerpc Trinity from Hothardware!   Go to last post
Posted: Monday, December 14, 2015 1:59:56 AM(UTC)
Sorry i wasn't able to check out your PC on the moment's notice. I had some trouble with signing in. Anyways, it looks stellar! you gotta show games running dude!

Whenever you're not busy of course. grin

Topic: My Graphics Work.   Go to last post
Posted: Monday, December 7, 2015 3:22:10 AM(UTC)
I had a great time but i was also hard at work on my little project of sorts. I've been pretty much crunching my brain figuring how to get my project working. .....anyways, i think i got right this time.

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the animations will need more tweaking but at least i got my character running and jumping.

Topic: My Graphics Work.   Go to last post
Posted: Sunday, November 29, 2015 2:28:58 AM(UTC)
Doing fantastic now! grin Thanksgiving was mega for me. I spent time with some people that i haven't seen in years. it was very great! Will get back to work very soon and hopefully show some stuff running on UE4.
Topic: My Graphics Work.   Go to last post
Posted: Monday, November 23, 2015 3:05:42 PM(UTC)
lol yeah. well, i came down with the flu 4 days ago. went the first 2 days unable to eat anything, just tea and vitamin water. sucks because i was hoping to go this year without getting sick, like i did last year. i was told to get a flu shot because they really help out a lot, so i did just that. feeling better now, still sick though. according the vaccine doctor i went to, a flu shot works best before you catch the flu and it's good for up to a year + 6-8 months. so i should be good for the remainder of this winter. In the mean time my work has been put on hold.

also let me know when JJr post pictures of his PC! I like to see it.

Topic: My Graphics Work.   Go to last post
Posted: Tuesday, November 17, 2015 6:23:51 PM(UTC)
@ Hawk

alright then.

Originally Posted by: JJr Go to Quoted Post
wow.. that looks pretty cool man. you make it look easy.

Well, after the time has been spent prepping the models, the characters can be given animations. some of the animations were made a while back with updated tweaks. It's prepping the models that needs the most time. characters can also share animations if they use the same skeleton system.

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Originally Posted by: JJr Go to Quoted Post
would be cool to see that zombie eat a human flesh.. put some blood in there. grin

sure, but that'll take extra, I would like to make an M ratted game some at point though.