Hopefully this is just some sort of software issue? I knew it was odd that they compared speeds to the first generation iPhone but I don't see apple releasing a new phone that is only 5% faster than the previous model. 10% maybe but not 5.... What would make the A8 special than compared to the A7? bleu either way I preordered mine.
It's possible you're getting a bit carried away by benchmarks. Maybe Apple put more effort into improving battery life rather than outright benchmark numbers. How much faster does a smartphone need to be for most users as long as the user interface is responsive? It did run that video game rather well so what would be the point of simply jacking up benchmarks to mainly excite tech-heads.
Anyone that looked at apples charts would have noticed that they indicatea larger increase between the 5 and the 5s than the 5s and the 6.
So since we all know the 5 and 5s are not worlds apart its pretty obvious the 6 wont be 10x faster either.
Welcome to Apple PR , they just invented "bait & switch" and patented it. (also in process of suing all other mobile phone manufacturers for making phones just as good as the iphone)
Look in all fairness they don't need faster they need better battery life. Pretty much all of the mid to high end CPU on phones are doing rather well. Apple phones are bad on battery life its probably the number one complaint about them. If they get 10% improvement in performance and 30% improvement in battery with the same battery size that will be good.
You make a good point there, [censored], and that's an interesting user name you have there. ;)
Any non-graphics-intensive app that just runs on the CPU (without needing the GPU) does not need to be any faster. Opening and reading email messages, opening and using the phone app, etc., work faster than any human needs it to be.
Where I bet we will see the real speed increases of the iPhone 6 will be in gaming (where a fast GPU processor is really going to be noticeable to users).
The combination of the much faster GPU in the iPhone 6, plus the high end games written in Metal, is probably going to blow everyone away once we have some of the new 3D rendered games to benchmark.
llpe123 - there is so much fail in your troll post, I'm sure you are suing Apple because of your Bait & Switch patented trollnology - though it is obvious, therefore you patent is invalid.
Also the 5 and 5s are fairly different, being that one is running the much older 32bit SoC and the 5s is running the 64bit SoC and it seems to be miles better for many things that need it. The 6 has a larger display - a larger battery and a much better GPU - and it seems Apple developed "Metal" to run in place of OpenGL to get even better performance out of the GPU. Apple probably is best with the SoC, which most trolls have never figured out...
You're right benchmarks are too software specific. Most people get carried away with benchmarks, bottom cpu power is defined by cpu speed, the rest are software problems. If a game was ported, doesn't take advantage of the whole cpu, or if the game needs certain optimizations, etc etc.
Bad test software to begin with. Basemark X is optimized to run best on an iPhone 5 with a 32-bit CPU and OS. It isn't currently designed to properly test a 64-bit CPU with 64-bit OS as the iPhone 5S and 6 use. Therefore the results are actually quite questionable.
Well consider that most apps run as 32bit the benchmark is a good test. If it cant run 32bit apps well because its a 64bit os then that's a problem.