Ubisoft doesn't have the greatest of reputations among PC gamers at the moment, and it's becoming increasingly clear that the company's totally indifferent to it. When Watch_Dogs released, the company was widely criticized for reducing the graphics detail in the PC build, based on the fact that the game looked better at E3 two-years-ago. It's since been discovered that the same settings used for that E3 demo can be reenabled - the game will look better, and without much of a performance hit.
The fact that Ubisoft could deliberately disable a setting that any PC gamer would want enabled is striking, and it's causing rampant speculation around the Web. A common belief is that Ubisoft is so invested in the console market, that it wanted some sort of graphics parity between all of the builds. At first, I didn't buy into that, because for Ubisoft, maiming the PC build could accomplish nothing, as far as I saw it.
But now? I'm not sure - Ubisoft is making things harder for itself to explain. The company's upcoming Far Cry 4 looks undoubtedly impressive, but what's most striking about the game is that Ubisoft claims the PlayStation 4 and Xbox One versions will match the PC's "Very High" quality settings. As the title of this post says, "Yeah, right."
Based on specs, and also what we've seen in the real-world, there's no denying that the current crop of consoles are under-powered when compared to a modest gaming PC. A $500~$600 gaming PC today will have at least twice the graphics horsepower as the current consoles, so how on earth is Ubisoft able to make such a bold claim? By deliberately throttling the PC build of the game, would be my guess. It's not outside the realm of reason given the company did the exact same thing to Watch_Dogs.
A smart Ubisoft would stop pulling these kinds of stunts, because PC gamers are already miffed at the fact that they're forced to use Uplay to access the company's titles. I'm also miffed at Uplay because it doesn't share leaderboard info across different platforms despite being the same exact service (I'm looking at you, Trials Fusion).
As a devout PC gamer, it's frustrating that a company like Ubisoft, which makes some amazing titles, treats PC gamers in this way. If anything good comes out of this, it's for EA's benefit: For once it doesn't look like the worst game publisher out there.
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Ubisoft a joke company wont even be above 720p
I seriously wonder whos the head of their PR division. They are doing a terrible job.
xDD another on PC locked game or how will they do the trick? :D
This is until the modding community unlocks the full potential of the game
So the graphics won't be as good as they could be because they'll base them on what the console can handle -.-
My money is on a monkey.
LOL :D Ubisoft is always stupid.
It will because they will butcher the PC version like they did with watch dogs
the only way this would happen is if they reduce the quality on PC so that it matches xbox and playstaions graphics... that would mean limiting certain aspects of quality in the game in general. when it could be way better if they didnt do this. so saying that means that the ultra high setting on pc arnt exactly ultra high because they are limiting how far their engine is gonna go on the pc platform.
it will rival it because they will dumb down the graphics like they did with [censored]watchdogs
It's official: Ubisoft is worthless.
Retarded Ubisoft... You have the guts to come back with that kind of claim after the artificial limitation on Watch Dog for PC has been not only confirmed, but actually proved?
For those who don't know, some guy, all by himself, just issued a patch for WD (google it) that unlock the game full potential and the difference in visual quality is DRAMATIC, close if not identical to E3 2012 tech demo level of details. Not only that, but it apparently also solve some issues like stuttering and slow down!
It is now painfully obvious that some unimaginative game studios do not want to cast too much shadow on their PS4/XB1 market segment. This is where the volume/money is. A game that look like crap, relatively speaking compared to the PC version, could in their mind, hurt sales on the console side of the equation. The solution? Make sure the PC version doesn't put the PS4/XB1 version to shame.
They should have protected their console market by releasing the PC version 6 months later, with no artificial cap. Now that they have been caught with their pants down, they look like a bunch of idiots.
This is WHY I have backed Star Citizen from as soon as I heard about it (wish it was a lot earlier than nearly a year ago my bad) as the FUTURE of game development will ALL be this way, I pray Chris Roberts will allow other GENRES after SC to be built PURELY for the PC and consoles as an afterthought! Go SC!