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Offline News  
#1 Posted : Friday, May 23, 2014 9:33:58 AM(UTC)

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From the get-go of the launch of Microsoft's and Sony's next-gen consoles, it's seemed like the PlayStation 4 has had a comfortable lead. Part of the reason owes its thanks to the fact that Sony's console has cost $100 less - that's a big deal when it means the excess cash could be used for more games or accessories.

Well, as we learned a couple of weeks ago, Microsoft will soon be releasing a Kinect-free Xbox One that will be priced the same as the PlayStation 4. When this happens, price will no longer be a factor when someone is looking to choose between the two. Better still, Microsoft's dropped the Xbox Live requirement for those who simply want online capabilities to take advantage of services like Hulu or Netflix. That's major, and long overdue.

Xbox One's Titanfall

Given all that, it appears that the PlayStation 4's dominance is in question; or, at least, Sony will have to work even harder to retain the lead. But, there are many other factors to look at. Sony's console, for example, is more powerful. This isn't just an "on paper" perk, because we've seen that the PS4 has been able to run games at higher resolutions than the Xbox One. Ubisoft's upcoming Watch Dogs is a good example; the Xbox One will be relegated to 792p, whereas the PlayStation 4 will run the game at 900p.

Outside of its beefier core, though, Microsoft has arguably offered the better all-around package, even ignoring Kinect. Even something as simple as achievements seems more interesting on the Xbox - something that shouldn't be much of a surprise since it was the Xbox 360 that really popularized achievements in general.

PlayStation 4's inFAMOUS: Second Son

At the end of the day, games are what matter to most people, and so far, the PlayStation 4 seems to have had the better selection. Microsoft hoped that Titanfall would help solidify the Xbox One as the definitive choice for next-gen, but it really didn't happen, and from an outsiders view, it seems like interest has waned dramatically (the same could be said about the game on the PC, as well). Halo 5: Guardians was recently announced, but as that's not set to come out for at least another year, it's not helping Microsoft accomplish anything in the near-term.

Admittedly, while inFAMOUS: Second Son was a fantastic hit for the PlayStation 4, neither console seems to have a great advantage over the other in the months ahead, as many of the biggest games are available on both consoles. The closest exception that I'm aware of for the PS4 is Driveclub, due this fall. On the Xbox Side, there's Sunset Overdrive, an open-world shooter, also due this fall.

When looking at the game title situation at the moment, it's no wonder Microsoft decided to ease up its online restrictions, and also decide to release a $400 Xbox One. It's clear that both Microsoft and Sony need to work on getting more exclusives, though, and more exclusive software features wouldn't hurt, either.

Offline KyleChessman  
#2 Posted : Friday, May 23, 2014 11:08:07 AM(UTC)

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I chose PS4 not because it was cheaper, but because Microsoft tried to screw gamers over and I don't trust them any more.

Offline ClaytonBugeja  
#3 Posted : Friday, May 23, 2014 12:07:17 PM(UTC)

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ps4 is better thats why, the ps3 is keeping getting exclusive while the 360 is dead

Offline sevags  
#4 Posted : Friday, May 23, 2014 2:07:29 PM(UTC)

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Kyle: you are smoking some sort of illegal substance. MS tried to screw gamers over? When? HOW?! It is Sony with the track record of [censored]gamers and its customers over. How soon you unintelligent people forget who to trust and who is actually [censored]you.

Offline NickRefriKing  
#5 Posted : Friday, May 23, 2014 2:30:16 PM(UTC)

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I came from a Nintendo family and grew up with the NES/SNES/N64/GC but once the Wii came out I was extremely disappointed and personally didn't like how the PS3 was set up so I decided to go with the 360 and liked it a lot (still do) but this time around it's clear that the PS4 is the console that stayed true to it's fans, they actually listened and fixed everything that was wrong with the PS3 which was mainly the network, the controller and the UI.

It is also clear that the PS4 has overall better hardware which also means it will have a longer life cycle than the XB1, all of these things together and more convinced me to switch so I bought my PS4 in March and couldn't be happier.

Offline JohnPlummer  
#6 Posted : Friday, May 23, 2014 3:07:09 PM(UTC)

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after seeing how the ps3 and ps4 games have dropped in value after being sold as used. something is wrong with both systems.

Offline DjJackson  
#7 Posted : Friday, May 23, 2014 5:30:14 PM(UTC)

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Offline ErnieSturgill  
#8 Posted : Friday, May 23, 2014 6:36:22 PM(UTC)

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Get over it..Sony isn't "for the gamers" companies want MONEY they aren't your friends, Microsoft tried to do what Steam already does but it failed and they changed basically everything about the original plans since then and they're doing great now so stop bashing them already for past mistakes by old employees.

Offline DannyHarvey  
#9 Posted : Saturday, May 24, 2014 1:08:09 AM(UTC)

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I'm still waiting for my xbox one to amaze me. Maybe a next gen game will do that. looking forward to November, only time will tell.

Offline KevinLozandier  
#10 Posted : Sunday, May 25, 2014 8:57:42 AM(UTC)

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No. They tried to have a Steam system with NONE of the benefits. That's not a win-win for consumers that most would want unless sunk costs being part of that ecosystem for so long. It was only a win for them, which made no sense.

And if you're going to do something like that, at least provide the baseline that any smart gamer would want in that scenario: Hardware that can play most games in 1080p natively and 60FPS at least. This is ignoring the PS4.

If you're going to have a console that locks players down to that degree, provide them the experience they probably would want as a standard for something they'll be stuck with for 6-8 years.

The reality is consoles is to PCs as movie theaters are to on-demand/or home theater experiences. Unless you really can't afford the set-up costs of having a great home theater system, sure watching movies may satisfy you but would never really beat an at-home experience.

Consoles can't compete and don't explicitly compete with the PC experience that lets you keep the games long after the initial arrangement/times it was released in.

If you're going to have a Steam-like arrangement, you got to have some sort of way of offsetting the fact they won't likely ever get to play the games beyond that console's lifespan with convenience of a baseline experience that would be too hard for most to have without a gaming rig (60FPS, most games running 1080p at least).

Some sort of promise of backward compatibility would help with that, but that's sort of accepted to not be a given for consoles compared to having a PC.

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