The real issue we have with this game on Xbox One is that playing Titanfall on Xbox One appears to be a case of taking the hits wherever they come from, and hoping that the core gameplay experience isn't impacted too much. By and large it works out acceptably, and the sheer fun of playing it can't be denied. However, the outlook changes appreciably once you play the game on PC, where - hardware permitting - performance is just so much better. At that point, you can't really go back. It's not difficult to get an experience that easily outstrips what's offered by Xbox One with hardware that needn't cost the earth.
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This is nothing new Pc is always superior xD it takes a Pc to make a console for designs and infrastructure anyways so
.... They really had to ask ????
Anything is best played on PC.....
why would a comparison even be needed? Pc is beast mode end of story
The PC version being better isn't rocket science, it's expected. The sad truth is the game, if you take everything else aside, looks like shit.
Valve Source Engine. Nuff said. The irony that it isn't on Steam and forces you to deal with Origin is enough that I'd rather get it for the console than PC in the first place.
I really want to try out this game for PC! But the 50gb install if a turn off for me as well. I have a 256gb PCIe-based SSD with a core i7 haswell so uncompressing the audio really wouldn't have been a concern for me but the install size is. I am running Win8 and OSX mavericks, have many programs installed including the full adobe cs6 suit, severala couple of games from Steam, along with music and picture files. I am down to 112gb of free space across both OS's and had of that going to a game is not an option...
lol 50 gig and 35 gig of audio pfff
If you have a high end pc.. shouldnt you have another large ssd drive be open for games? Why spend the $$$ on the pc without equally fast storage.... My pc has space (ssd) to spare yet I hate playing games with mouse/keyboard.... xbox one is good enough for me. I'd still play my Nintendo if it still worked
SSD storage space prices have dropped tremendously in the past 2 years, but a high-end PC from 2012 isn't outdated by any sense of the word -- in fact, CPU performance has scarcely budged in that time. In 2012, a high-end 256GB SSD could easily have run you $350 - $500 depending on manufacturer and model.
High-end PCI-Express solid state drives are even more expensive than that. So many people have chosen to balance high-end SSD storage with a larger conventional spinning drive. I have 4TB of total storage in my system but only a 256GB SSD.
But of course
But "high end" is what I'm getting at... pc is always better than consoles, but at what price? You won't see many $500 pc's holding 60fps at 1080p or even 792p or whatever titan fall runs at on xbox one
Actually DF looks at this.
We ran the game on our recently constructed "next-gen" Digital Foundry PC, pairing a six-core AMD FX-6300 with a GeForce GTX 760. Texture quality needs to drop to very high, but otherwise, everything is on max and we can hit 1080p60 with lashings of anti-aliasing, but the performance level is not sustained - but still a clearly noticeable improvement over Xbox One."
I can't speak to the exact cost of that testbed, but an FX-6300 is around $129. A GTX 760 is maybe $280. You can build the whole system, I'm guessing, for $600 - $650.