Jonathan Paez - Should of just made it 100 tick rate like cs and those bugs will go away
I think they were concerned about the tickrate affecting server and client performance. But BF4 really isn't that demanding as far as system requirements.
Yeah .. bugs that should have been fixed before release. .. good fail EA. As usual.
I wouldn't call a 10 tick rate a bug. That's just appalling. Counter-Strike may be one of the very very few games that needs higher than 30. Hell many believe higher than 60 because it's that noticeable for twitch gameplay. Games like Battlefield and COD are a little different where they could get by with much less, but one would figure they'd have a tick rate of at least 30 for a FPS.
they not going to fix the game to late theye have few games they working on
That isnt a bug. A bug is an unforeseen side effect. This was a (bad) decision that led to many bugs. Why would they choose to use a lower tick rate than every other game and assume it would work out?
10Hz tick rate is mainly because of just how much data is being updated every second during some events. Not only would 30hz mean 3x the calculations, but also 3x the data drain on the servers and your own computer. And even then it only helps when you have less than 100ms of lag (and you need about 33ms lag for 30Hz to work at 100%)
they still have not worked out the bugs in medal of honor warfighter for pc. mine still crashes to desktop. luckily i bought it for ps3 for $2 at gamestop. so if it stops working. i only lost $2 :)
My grandkids will love this. This is the next game they want. Grandpa does not disappoint !